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java.lang.Objectorg.eclipse.emf.transaction.util.Lock
public class Lock
Implementation of a lock. The lock is recursive; it can be
acquired any number of times by the same thread,
but it records how many times it was acquired (its depth).
It must be released as many times as it was acquired.
If there is a possibility that the thread attempting to acquire a lock may
be the Eclipse UI thread, then it is advisable to use the
uiSafeAcquire(boolean) method to acquire the lock. This method
uses the Eclipse Jobs API to ensure that the UI thread maintains the
liveness of the event loop and shows the "Blocked" dialog when necessary to
inform the user of what other activities in the resource that it is waiting
for.
A lock may be acquired for exclusive or non-exclusive access to the resource
that it is protecting. Any thread that holds the lock non-exclusively can
yield it to other threads that are waiting for it as long
as those threads are trying to acquire it for non-exclusive access. If the
yield returns true, then the thread must release
it (to whatever depth it currently holds it) so that others may acquire it.
While the lock is being yielded, it cannot be acquired for exclusive access.
This lock implementation ensures fairness of awakening threads waiting to
acquire it by enqueuing them in FIFO fashion. In addition, if a thread
times out of a timed acquire call, it maintains its position in
the queue if it re-attempts the acquire before it is dequeued. This helps
threads that need to time out regularly (e.g., to check for progress monitor
cancellation) to still benefit from the fairness of the scheduling strategy.
The interaction of threads with Lock instances can be debugged
by enabling the org.eclipse.emf.transaction/debug/locking
trace option.
| Nested Class Summary | |
|---|---|
class |
Lock.Access
A class that grants special Lock manipulation privileges to its
subclasses, that it knows as particular friends. |
| Constructor Summary | |
|---|---|
Lock()
Initializes me. |
|
| Method Summary | |
|---|---|
void |
acquire(boolean exclusive)
Acquires me, waiting as long as necessary or until I am interrupted. |
boolean |
acquire(long timeout,
boolean exclusive)
Attempts to acquire me, timing out after the specified number of millis. |
void |
checkedTransfer(Thread thread)
|
int |
getDepth()
Queries the depth to which I am acquired by the calling thread. |
Thread |
getOwner()
Queries the current owner of the lock. |
void |
release()
Releases me. |
String |
toString()
|
void |
uiSafeAcquire(boolean exclusive)
Attempts to acquire me (without a timeout) in a manner that is safe to execute on the UI thread. |
boolean |
yield()
Temporarily yields the lock to another thread that does not require exclusive access, if any such thread exists. |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Constructor Detail |
|---|
public Lock()
| Method Detail |
|---|
public Thread getOwner()
ITransactionLock
getOwner in interface ITransactionLocknull if I am availablepublic int getDepth()
ITransactionLock
getDepth in interface ITransactionLock
public void acquire(boolean exclusive)
throws InterruptedException
ITransactionLockITransactionLock.release() for me to make.
Note: The current thread must not own my monitor when it calls this method, otherwise it will cause deadlock. Deadlock would be guaranteed because every thread waits on a different object that is not me, so my monitor is not released when the calling thread blocks.
acquire in interface ITransactionLockexclusive - true if the current thread needs exclusive
access (i.e., no other threads may currently be
yielding me); false, otherwise
InterruptedException - on interruption of the calling thread
public boolean acquire(long timeout,
boolean exclusive)
throws InterruptedException
ITransactionLockNote: The current thread must not own my monitor when it calls this method, otherwise it will cause deadlock. Deadlock would be guaranteed because every thread waits on a different object that is not me, so my monitor is not released when the calling thread blocks.
acquire in interface ITransactionLocktimeout - the number of milliseconds to wait before giving up on
the lock, or 0 to wait as long as necessaryexclusive - true if the current thread needs exclusive
access (i.e., no other threads may currently be
yielding me); false, otherwise
true if the caller successfully acquired me;
false if it did not within the timeout
InterruptedException - on interruption of the calling thread
public void uiSafeAcquire(boolean exclusive)
throws InterruptedException
ITransactionLock
If this method is called from a thread that is running as a Job, then
it behaves identically to ITransactionLock.acquire(boolean).
Note: The current thread must not own my monitor when it calls this method, otherwise it will cause deadlock. Deadlock would be guaranteed because every thread waits on a different object that is not me, so my monitor is not released when the calling thread blocks.
uiSafeAcquire in interface ITransactionLockexclusive - true if the current thread needs exclusive
access (i.e., no other threads may currently be
yielding me); false, otherwise
InterruptedException - in case of interrupt while waiting
or if the user cancels the lock-acquisition job that is blocking
the UI threadpublic void release()
ITransactionLock
release in interface ITransactionLockpublic boolean yield()
ITransactionLocktrue, then the caller must actually
release
me before another thread can take me. It then resumes by acquiring me
again, layer.
yield in interface ITransactionLocktrue if the lock was successfully yielded to another
thread; false, otherwisepublic String toString()
toString in class Objectpublic void checkedTransfer(Thread thread)
checkedTransfer in interface ITransactionLock
|
Copyright 2002, 2007 IBM Corporation and others. All Rights Reserved. |
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